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Thanks for your effort! I'm playing around with svelte-cubed for an artistic project. My setup includes TailwindCSS. The actual canvas is wrapped in a div with a class that is a default TailwindCSS class to contain content to breakpoint sizes. Since TailwindCSS styles are applied globally and TailwindCSS being a rather dominant library that is hard to neglect renaming the container div class to something more specific would be great.
Hi Rich, I stumbled upon this post on reddit. I've heard you say somewhere (couldn't find the video) that by now it makes no sense to continue working on this since there are other more advanced projects out there, most notable Threlte I believe. You being you, I think it makes sense to add a deprecation notice so that new community members don't stumble upon this without context.
Hi there, Is there functionality to have multiple different 3D objects on a canvas and interact with them separately (rather than moving the camera and altering the view of all the objects). Currenlty I have three 3D objects (cube, sphere and cylinder). This is part of my current implementation: I have also tried to create separate canvases in a 1x3 grid and occupying each of these canvases with one of these shape children, which unfortunately did not work. I would appreciate any help.
Hi Rich, Thank you for everything svelte, I am really enjoying the integration of svelte and three together and can't wait to use svelte-cubed more indepth. The old way of using Three or any library using three under the hood was to bind a div/canvas to the graph. I haven't been successful in doing so using svelte cubed. Thank you for your time
Repository: Rich-Harris/svelte-cubed. Description: Svelte ❤️ Three Stars: 1186, Forks: 73. Primary language: Svelte. Languages: Svelte (76.1%), JavaScript (22.5%), CSS (0.9%), HTML (0.5%). License: MIT. Homepage: svelte-cubed.vercel.app Open PRs: 16, open issues: 31. Last activity: 3y ago. Community health: 42%. Top contributors: Rich-Harris, gonfva, keithcollins.