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We were previously implementing AsyncRead/AsyncWrite in a few places that were just mechanical delegations to an underlying stream. This replaces those manual implementations with and which cleans things up a bit. A few additional cleanups as well: in was expanded out to avoid method conflicts, and / methods were used in tests to reduce calls. No functional changes, just reducing boilerplate to make the code easier to parse.
Repository: denoland/rustls-tokio-stream. Description: AsyncRead/AsyncWrite interface for rustls-on-Tokio Stars: 33, Forks: 7. Primary language: Rust. Languages: Rust (100%). Open PRs: 1, open issues: 2. Last activity: 11mo ago. Community health: 25%. Top contributors: mmastrac, bartlomieju, littledivy, wille-io, nathanwhit.